Samantha Stahlke
Samantha Stahlke, BIT ‘18
School of Graduate and Postdoctoral Studies
As a game developer when I'm working on physics programming or camera work -basically anytime I need to convert an angle or kind of investigate which directions objects should be facing in relation to each other. Anything involving arcs. Pi is just one of those fundamentals of mathematics that's just really important when you're a programmer.
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